Nvidia G-Sync and AMD FreeSync were marketed against each other. At CES 2019 Nvidia announced that they would work with monitor manufacturers to make “other” (FreeSync) compatible displays compatible with G-Sync.
It was a surprise for the whole gaming community because we know Nvidia goes extra the stretch to stay on top of the market. The list of the compatible monitors grew throughout the year, but there was an inherent problem with this philanthropic move from Nvidia.
We were surprised once more, the proper G-SYNC displays (those sporting the proprietary module developed by NVIDIA and based on Intel’s Altera Arria V GX family of FPGAs) will now work when connected to AMD graphics cards.
To be more precise, TFTCentral received a message from NVIDIA stating that future G-SYNC displays with modules will have both HDMI VRR and DP (Adaptive-Sync) VRR capabilities; which means that they need to support AMD graphics cards and even game consoles.
While Sony’s PlayStation 4 doesn’t support any VRR, Xbox One X already supports it, and we’re sure that next-generation consoles will support VRR when shipped in the holiday 2020.
Now, what does it mean for the future of gaming? Relatively easy, the consumer will not have to worry about screen tearing or skip frames because most of the gaming monitors will be active in both synchronization technologies.
PC gamers will have the freedom to choose when it comes to graphics cards and displays without being locked into the ecosystem.